National Repository of Grey Literature 3 records found  Search took 0.00 seconds. 
Metafictional novels of the 30s and 40s in the Czech literature
SELNER, Ondřej
This doctoral thesis focuses on literary texts containing speech acts that are in literary history and theory usually known as self-reflexive. In the first part author attempts to find inspirations for self-reflexivity in a broader historical and cultural European context as well as its potential connections to modernism. Then it tries to find relations between these modernist tendencies and Czech literary production of the day. It also deals with different views of self-reflexivity in the Czech literary theory. After dealing with these perspectives and after analysis of their potential drawbacks, thesis then moves to an attempt to find a precise meaning of self-reflexivity with respect to the term itself. On that account it analyses reflexive philosophy of major philosophers of the 1st half of the 20th century - Edmund Husserl, Jean-Paul Sartre, Martin Heidegger and Maurice Merleau-Ponty. The analysis of relevant works of these philosophers dealing with reflexivity leads to the formulation of a thought-map that embodies evident parallels between self-reflexivity in literature and reflexivity in philosophy. In order to verify these parallels, thesis then focuses on interpretation of major texts of Czech literature that are usually considered to be prototypes of self-reflexive novels. These are works Hra doopravdy by Richard Weiner, Rozhraní by Václav Řezáč and Hlava umělce by Milada Součková.
Surrealist "game" and its use in the work of Richard Weiner Hra doopravdy
Vitouš, Ladislav ; Heczková, Libuše (advisor) ; Málek, Petr (referee)
The presented thesis seeks to clarify Weiner's concept of the game as a specific experience of the world. The concept of the game is correlated to several related concepts, primarily to the artistic conception of the Le Grand Jeu and wider philosophical context, especially the Surrealist project. The aim of the work is not to assign Weiner's works to existing literary creations, orientations and tendencies (even its fragmented parts), but rather to define its uniqueness in contrast to them. It is not limited to one plane in the text, but takes into account all the poetic devices to reveal the author's concept of the game and the world in general. The subject of investigation is the author's last work Hra doopravdy. Keywords Richard Weiner Hra doopravdy Le Grand Jeu surrealism surrealist game
Surrealist "game" and its use in the work of Richard Weiner Hra doopravdy
Vitouš, Ladislav ; Heczková, Libuše (advisor) ; Málek, Petr (referee)
The presented thesis seeks to clarify Weiner's concept of the game as a specific experience of the world. The concept of the game is correlated to several related concepts, primarily to the artistic conception of the Le Grand Jeu and wider philosophical context, especially the Surrealist project. The aim of the work is not to assign Weiner's works to existing literary creations, orientations and tendencies (even its fragmented parts), but rather to define its uniqueness in contrast to them. It is not limited to one plane in the text, but takes into account all the poetic devices to reveal the author's concept of the game and the world in general. The subject of investigation is the author's last work Hra doopravdy. Keywords Richard Weiner Hra doopravdy Le Grand Jeu surrealism surrealist game

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